Theme 335: Isolation
Fritz
led the pinball machine repairwoman, who had introduced herself as “Tracy Truepenny”
when she arrived at the pizzeria, to the alcove behind the last booths and pointed out the game that the management had been receiving complaints for, the Abracadabra. Tracy’s face lit up when
she came closer to it. In astonishment, she declared it to be “an original electromechanical!”
Fritz nodded but was more astonished by Tracy herself.
Fritz
now felt glad that his uncle, who owned this pizzeria, had asked
him to stay late past closing to watch and assist this repairwoman, though at
the time he had chaffed at the request. Tracy was twenty seven and therefore
Fritz’s senior by a decade, but Fritz could not keep his eyes off of her
flirty red pageboy, her ample red lips, or her pale red freckles.
For
her part, Tracy could not keep her eyes off of the red spiral lanes, spinners,
and switches on the Abracadabra’s playfield, the red lights behind the eyes of the lurid magician
illustrated on the backglass, or the red mechanical wheels of the scorekeeper embedded in the backbox. She fingered the deactivated flipper buttons and asked,
“So, what seems to be the problem?”
“Uh,
people say they lose their ball for no reason—like it acts like it went past
the flippers when it didn’t,” Fritz tried to explain, leaning over the glass so
as to watch Tracy watching him. “There aren’t any balls missing,
though. I couldn’t get it to do it, but enough people have complained, I guess
they aren’t lying.”
“Hm,
this game doesn’t have a gobble hole, so … Let’s see if I can reproduce the
problem,” Tracy decided. She tore off the “OUT OF ORDER” sign taped to the
glass and went behind the machine and plugged it in. LED lights behind the
letters of the word Abracadabra twinkled in a rolling wave. As the magician’s red eyes flashed, a reverberating
voice intoned, “Abracadabra! Muhhahahaha!” The lightning yellow and red lights on
the playboard also lit up in strobing chains. Tracy held out her hand, her
thumb brushing Fritz’s chest. “Quarter.”
“Sure!”
Fritz frantically dug through his pocket until he found a quarter to place in
the Tracy’s waiting palm. “Here you go.”
Tracy
dropped the quarter into the slot and rammed the ball into play with the
plunger. With her knee, she lifted up the entire cabinet from the front,
tilting it to make the ball roll back and forth through the playfield, probing
every bumper, target, and lane. Finally, Fritz heard a clunk followed by a
series of knocks as the ball rolled back into the trough at the front of the
cabinet. “There,” Tracy announced, pointing. “I’ve isolated the problem. There’s
a dead bumper here, and the ball landing on it instead of being kicked back has opened up a seam—where it just so happens to drop down into a basket to the ball trough. Ha!”
In
a matter of minutes, Tracy had pulled off the front coin door; popped the glass
up and slipped it out; propped up the whole playfield to reveal its mystifying
underbelly of servos, junctions, and wires; soldered new wires into the malfunctioning
bumper; and glued a thin strip of wood in behind the playboard, closing the
seam. Fritz sat next to Tracy’s toolbox and handed her the soldering gun, the Phillips-head, and the multimeter as she asked for them. Finally, Tracy replaced the
glass and the coin door and tested the machine again with a retrieved quarter.
It checked out.
Tracy
handed Fritz a business card with the words “Truepenny & Daughter Pinball
Repair” printed under a smiling cartoon pinball machine. “Please call me if it
breaks again,” she said. “I’d be happy to work on it.”
“D-do
you mind if I call you if it doesn’t break?” Fritz asked, his stomach knotting.
Tracy
gave him a funny look. “You could do that too,” she said smirking, tilting her
head while picking up her tool box. “But it wouldn’t do you any good.” She
patted Fritz on the shoulder. “Stick to girls your own age.”
Tracy
turned to look at the Abracadabra
machine a last time and sighed. “It really is a beautiful machine. We’ll send
an invoice for the work.” She left though the jingling front door, swinging her
clattering tool box.
Fritz watched her leave the yellow street light through the blinds. He stood alone in the dining
area, fondling the card she had given him.
Explanatory Postscript:
When I say “picked randomly,” I mean picked from a Master List that I’ve
compiled of 999 themes intended to serve as creative writing prompts (from the
following sources: 501
Writing Prompts; 25
Creative Writing Prompts; Examples
of Themes; List
of Themes; 365
Creative Writing Prompts; 100
Themes Challenge Writing Prompts; List
of Journal Ideas; and Top
10 Types of Story Themes). To pick a theme at random, I roll three
ten-sided dice (the first for the hundreds place digit, the second for the
tens, and the third for the singles) and find the theme under the number I have
rolled. If I hit a theme I have already written on, I roll again. If I ever
roll 000, I make up a theme. The Master List is a secret, so don’t ask for it.
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