Theme
385: Opportunity
“You’re
early,” a man’s voiced barked through the crackling intercom at the gate to
Oneida Reserve, a community enclosed by a ten-foot curtain wall and ensconced
in deep forest. The gate appeared to be a standing iron plate that moved on
rails.
“Sorry.
I’ve never been here before. It’s my first day,” Ruby Jīhuì shouted at the
intercom from the window of her dilapidated Mazda 616. She resumed furiously tapping at a device in her palm. She tossed the device into the
passenger seat with a huff when she realized she had entered a dead zone.
“Wait
by the visitors center until nightfall. Someone will find you,” the voice
barked. A piercing buzz followed, and an automated mechanism released the
gate’s lock with a heavy crack. The metal on metal of the gate’s lip against
the railing screeched as the gate opened. Ruby’s foot released the brake, and she rolled past the gate. The gate screeched close again and cracked its lock in
place as soon as her car was inside.
Inside
Ruby saw, not the gleaming office park and dormitory buildings depicted on
Oneida’s website, but instead something like one of the abandoned mill
towns she had once toured with her parents as a child. Worker cottages and
boarding houses skirted a main street with empty storefronts running up the community’s center. In the distance, an old tannery building glowered over all
the other structures, its smoke stack cutting into the fading dusk. As Ruby
drove forward along the unpopulated main street and looked at the weeds growing up between rotting
boards and the broken and boarded up windows, ice filled her stomach.
Ruby saw that she had been seriously misled by the online interview she had done with a sanguine, bespectacled project manager for the JumprCabL coding position she was to take. The manager had noted that this would be a great opportunity to master new skills and had congratulated her on joining their team. Clearly that would not be happening here.
Ruby saw that she had been seriously misled by the online interview she had done with a sanguine, bespectacled project manager for the JumprCabL coding position she was to take. The manager had noted that this would be a great opportunity to master new skills and had congratulated her on joining their team. Clearly that would not be happening here.
Unable
to find anything resembling a visitors center, Ruby parked outside the only
establishment with intact windows, the Blind Huntsman Tavern. The strange
wording of her instructions, “until nightfall,” echoed in Ruby’s mind, and she
grew impatient waiting in her car. She got out, walked up to the tavern door,
knocked, and tried the wrought iron handle. It fell apart in her hand and
clattered against the sagging floorboards, leaving the tavern door to swing open.
A
smell of death overwhelmed Ruby as she peeked inside, such that she had to hold her hand over
her nose and mouth to keep from gagging. The dining area was filled with
bluebottle flies that coated the tables and slowly looped through the mephitic
air.
Ruby looked to the bar and gasped. On the wall mirror were scratched in huge block letters, apparently by human fingernails, the words “THEY COME AT NIGHT.” As the last rays of daylight left the tops of the curtain walls, Ruby heard a chorus of howls boom across Oneida Reserve.
Ruby looked to the bar and gasped. On the wall mirror were scratched in huge block letters, apparently by human fingernails, the words “THEY COME AT NIGHT.” As the last rays of daylight left the tops of the curtain walls, Ruby heard a chorus of howls boom across Oneida Reserve.
Explanatory
Postscript: When I say “picked randomly,” I mean picked from a Master List that
I’ve compiled of 999 themes intended to serve as creative writing prompts (from
the following sources: 501
Writing Prompts; 25
Creative Writing Prompts; Examples
of Themes; List
of Themes; 365
Creative Writing Prompts; 100
Themes Challenge Writing Prompts; List
of Journal Ideas; and Top
10 Types of Story Themes). To pick a theme at random, I roll three
ten-sided dice (the first for the hundreds place digit, the second for the tens,
and the third for the singles) and find the theme under the number I have
rolled. If I hit a theme I have already written on, I roll again. If I ever
roll 000, I make up a theme. The Master List is a secret, so don’t ask for it.
No comments:
Post a Comment