Theme 222: Chess
On
the far western edge of the town square, which is an empty expanse of
sixty-four by sixty-four meters paved with travertine blocks, Detective Sergeant
Elsa König of the Petty Larceny Squad has perched herself at the top of a
curved amphitheater, dead center. Opposite her, on the far
eastern edge of the square, the portly, middle-aged Lawrence Sovrano, wearing a
black silk shirt and a diamond pinky ring, sits at the central table of an
outdoor café, sipping a frullato di frutta and fiddling with the handle of a curious valise at his
side. After a rash of pickpocketing incidents in the town square, König has
made it her mission to catch Sovrano in the act of spiriting away stolen goods
in that valise of his, as Sovrano is the suspected majordomo of the young
pickpockets responsible for the thefts. Sovrano, for his part, wishes to
embarrass König by pinning her with another spate of unsolved pickpocketing
incidents, this time occurring right under her proverbial nose.
The
subjects of prospective thefts whom König has vowed to protect, and whom Sovrano
is set on victimizing, are the shoppers, tourists, and other patrons of the town’s
establishments. They take congenial strolls in straight, plodding lines through
the square, looking directly before themselves to the left or right, but otherwise remaining oblivious
to surrounding threats. Mixed among these well-heeled folk are tatterdemalions
and other misfits who also move in plodding lines, and whom Sovrano depends on
as obstructions to the eagle eye of his opponent.
At
König’s disposal in her task are: in the far northwest and southwest corners of
the square, two patrol officers mounted on bicycles poised to race down orthogonal lines; two more patrol officers on foot who move along
sweeping diagonal routes through the square; and König’s partner, an athletic junior detective who is able to sprint in any direction to pounce on culprits he or König spots.
Sovrano,
on the other hand, has his own assets to command. First, his two statuesque
younger brothers, Bruno and Castello, act as body guards by waiting, respectively, at the café bar
on the northeast corner of the square and the barber shop on the southeast
corner, ready to switch places with Sovrano at his signal, which will enable him to
escape from the square through their protection. Then there is Sovrano’s
mistress, a shapely redhead whose long legs take her swiftly to any location in the square, so as to intercept and bewitch male officers before they
can discharge their duties. Finally, there are the two teenage expert pickpockets Sovrano has groomed while acting as a go-between with
fences (for a large percentage of course).
These pickpockets have learned to move in the most devious manner of all the
players in the square today, darting forward in short bursts, seemingly toward clear
targets, but then swerving away at the last instant to the left or the right in
order to stealthily pilfer carelessly dangling chains or loose wallets before
it can be determined where they have disappeared to.
Will
this be the day D.S. König finally outmaneuvers Sovrano and catches him in the
act of placing hot items from the hands of one his pickpockets into his valise?
Or will Sovrano escape her again by switching places with one his brothers and
leaving the square unseen? Or may it perhaps end in a
stalemate when one of the pickpockets under Sovrano’s command is apprehended in
the commission of a grab?
Explanatory
Postscript: When I say “picked randomly,” I mean picked from a Master List that
I’ve compiled of 999 themes intended to serve as creative writing prompts (from
the following sources: 501
Writing Prompts; 25
Creative Writing Prompts; Examples
of Themes; List
of Themes; 365
Creative Writing Prompts; 100
Themes Challenge Writing Prompts; List
of Journal Ideas; and Top
10 Types of Story Themes). To pick a theme at random, I roll three
ten-sided dice (the first for the hundreds place digit, the second for the tens,
and the third for the singles) and find the theme under the number I have
rolled. If I hit a theme I have already written on, I roll again. If I ever
roll 000, I make up a theme. The Master List is a secret, so don’t ask for it.
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